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Dragon’s Dogma 2 Microtransaction Features Enrages Fans
Capcom’s fantasy role-playing game Dragon’s Dogma 2 has launched at last to critical acclaim, but some players have reacted much harsher. At the…

Capcom’s fantasy role-playing game Dragon’s Dogma 2 has launched at last to critical acclaim, but some players have reacted much harsher.
At the center of these complaints is a suite of 21 downloadable items Capcom released without warning alongside Dragon’s Dogma 2 across PC, PlayStation, and Xbox.
Most of them are single-use in-game items enabling features like new fast-travel locations, the ability to change characters’ appearance, and combat revives.
Fans feel betrayed by Dragon’s Dogma 2
On Steam, where Dragon’s Dogma 2 was a much-hyped and wishlist title, user reviews sit at “Mostly Negative” at the time of writing.
Alongside the microtransactions, critical players cite the game’s poor performance on PC and the developer’s use of the unpopular anti-cheat and anti-piracy software Denuvo.
Dragon’s Dogma 2 used microtransactions despite being $100. (Credit: Instagram)
Capcom is often criticized for tagging many microtransactions onto largely single-player games, like the Resident Evil 4 remake or Monster Hunter Rise.
If Dragon’s Dogma 2 is drawing more criticism than usual, it could be because of the way the items on sale interact with the game’s intentionally challenging and restrictive design.
Dragon’s Dogma 2 is a single-player game, so players can easily ignore these microtransactions if they don’t like them. However, the problem is how these transactions fit with the game’s unique design.
The game uses the scarcity of these items to make the experience more challenging and immersive. If the items are sold, it may go against this design by suggesting that scarcity was just a sales tactic all along.
Regardless of the reasoning behind them, Dragon’s Dogma 2’s microtransactions are unlikely to tarnish its reputation for good; it’s an engrossing game that seems likely to captivate even more players than its cultish predecessor. But they’re another sign of the increasing pressure on AAA game development — and that’s probably here to stay.
Reception of Dragon’s Dogma 2
Dragon’s Dogma 2 has emerged from the shadows, and the critical reception has been mostly favorable despite some mixed reactions from the masses. Available on PlayStation 5, Xbox Series X|S, and PC, this action RPG sequel has stirred curiosity among fans.
According to IGN’s Take, Dragon’s Dogma 2 feels more like a redo than a direct sequel. It builds upon the original game’s strengths without fully addressing its weaknesses.
Much like Sam Raimi’s Evil Dead 2, which was essentially a remake of his cult-classic horror-comedy, this sequel doesn’t stray too far from the blueprint that made it a beloved action RPG over the past decade.
The game’s action design is excellent, and the world, while not clearly defined, is both strong and attractive. However, it also has some of the same problems as the original version, with systems that seem precariously put together, like a well-pruned Jenga tower.
The vast dark fantasy world is dense with secrets and unbeaten paths. Many of these remain hidden unless you actively seek them out. Traveling through forests and crags is perilous, especially at night when the dangers escalate.
In summary, Dragon’s Dogma 2 celebrates patience and commitment, offering thrilling combat highs and near-constant “eureka!” moments. According to Outer Haven’s Perspective, Despite some technical hiccups, Dragon’s Dogma 2 is a masterwork comeback for the popular action RPG series from Capcom.
The return to this dark fantasy world brings both danger and intrigue. While occasional performance issues exist, fans of the series will find much to love in this sequel.
Fans Perspective of Dragon’s Dogma 2
As per Kevin Purdy’s perspective, Dragon’s Dogma 2 (DD2) reminds him of playing another huge, dumb, enjoyable game: The Elder Scrolls V: Skyrim. Not the first time you play through it, though.
He is talking about the second or third run-through (or that 100-plus-hour save in which you refuse to finish the game), and your admiration of this huge, rich world gives way to utter ridiculousness.
You one-shot dragons with your broken stealth-archer build, you put buckets on the heads of NPCs to rob them, and you marvel at how the most effective fast travel is horse tilting. You lunge into possibilities, choose chaos, and appreciate all the ways you can do so.
He promised that the game would be talked about for a long time. It didn’t deviate significantly from the first Dragon’s Dogma, and it felt like a unique game with memorable moments: epic battles, funny encounters with goblins, and charming NPC companions. He also said that a new story was created every few minutes.
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James Gunn’s ‘Superman’ Sparks Right-Wing Backlash Ahead of Release

James Gunn’s much-anticipated Superman reboot is set to hit theaters on July 11, but the buzz leading up to the release has taken a political turn. In a recent interview, Gunn described Superman as “an immigrant’s immigrant,” reinforcing the character’s longstanding metaphor for hope, kindness, and the American dream. But this framing hasn’t sat well with everyone.
Right-wing commentators and political figures have criticized the film for what they perceive as a “woke” reinterpretation of the superhero. Among them, Fox News contributors and conservative commentators have taken aim at the film, calling it overly ideological. Former Trump advisor Kellyanne Conway even predicted it would “bomb worse than Snow White did,” referencing the poorly received Disney remake.
Despite the backlash, Gunn remains firm in his creative direction. “This film is for everyone,” he said, “and it’s about kindness—not politics.” His brother, actor Sean Gunn, also defended the vision, explaining that the film’s message aligns with Superman’s origins as an alien finding belonging on Earth—a narrative deeply rooted in immigration and acceptance.
Early screenings have reportedly received positive feedback, especially for David Corenswet’s performance as Clark Kent and Rachel Brosnahan’s Lois Lane. Whether the film will rise above the political noise remains to be seen, but it’s clear that Gunn’s Superman is already a cultural flashpoint before its official release.
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Michael Madsen’s Cause of Death Confirmed – Heart Failure at 67

Veteran actor Michael Madsen, renowned for his gritty performances in films like Reservoir Dogs and Kill Bill Vol. 2, has passed away at the age of 67. His manager, Ron Smith, confirmed that the actor died of heart failure on July 3, 2025, at his home in Malibu, California. Longstanding health issues, including heart disease and a history of alcoholism, were cited as contributing factors. Authorities confirmed that no foul play was involved, and an autopsy was not performed.
Madsen, whose filmography spans over three decades, was known for playing tough, unpredictable characters with a unique emotional depth. His portrayal of Mr. Blonde in Quentin Tarantino’s Reservoir Dogs became an instant cult favorite and cemented his place in Hollywood’s hall of fame for antiheroes.
In the wake of his death, colleagues and fans alike have poured out tributes. Rob Zombie, who directed Madsen in CSI: Miami, praised his dedication and raw talent, noting that while Madsen had a reputation for being intense, he always delivered on screen. His sister, actress Virginia Madsen, described him as “a poetic soul in a fighter’s body.”
Beyond acting, Madsen was also a published poet and had been working on a reflective book titled Tears for My Father: Outlaw Thoughts and Poems. His passing marks the end of an era for a generation of cinema that thrived on raw, unfiltered performances.
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Lena Dunham Opens Up About ‘Merciless’ Body‑Shaming in Hollywood

Lena Dunham, the creator and star of Girls, has spoken out about the harsh scrutiny she’s faced throughout her career, calling the body-shaming in Hollywood “merciless.” In a candid interview with Variety, Dunham reflected on how the criticism persisted no matter what size she was — whether thinner due to illness or simply aging naturally.
“Whether I was a size 4 or a size 16, there were always opinions about my body,” she shared. “Hollywood remains merciless toward body image.”
Dunham revealed that part of her decision to step away from acting was influenced by the toll this scrutiny took on her mental health. While the body positivity movement once gained momentum, she believes it has lost visibility in recent years.
Currently, Dunham is focused on her new series Too Much, where she serves as showrunner and mentor to rising star Megan Stalter. She says protecting her cast from the kind of criticism she endured is a top priority.
“I can handle people coming for me, but I won’t stay quiet when they come for someone just trying to do their job,” she added.
Her words come at a time when Hollywood is again being called to reflect on its standards, its messaging, and how it treats women of all sizes — especially those behind the scenes and in positions of creative power.
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